Rules are broken down into sections. You can click the link here to jump to section: Weekly Winnings and Side Bets, Regular Season Winnings, Championship Money Winnings,Week 13, Playoff Info, Tiebreaker info, Draft Order, Draft, Roster, Keepers, Schedule, Trade and Waivers, Penalties, Scoring
2022 Draft Date and Time 8/28/2022 at Noon ct
Buy in is $100 per team, 12 teams in the league
I accept cash, Check or Electronic Payment ( paypal, Zele, Venmo etc..)
Money can be sent to following:
JD Pede
W242N7434 Old Oak Dr
Sussex, WI 53089
all payouts will take place after Championship game (your money totals can be tracked on this webpage)
_________________________________________________________________________
WEEKLY WINNINGS and SIDE BETS:
There is a total of $620 up for grabs in weekly winnings. This runs week 1 – 13. They will be divided as follows
Top Starting QB = $5
Top Starting RB = $5
Top Starting WR = $5
Top Starting TE = $5
Top Starting K = $5
Top Starting DST = $5
Top Total team Points = $10
Weekly winning go to the top performer out of entire league. So there is only 1 winner a week per position.
Tie Breakers for Weekly money will go in this order: Total, QB, RB and so on. so if you are tied with someone for say top DST, Winner will then be determined by top Total between you. if those are also the same, it will go to top QB and so on.
That is a total of $40 a week up for grabs in standard weekly winnings. This is only part of the weekly winnings. Most weeks certain position will be worth double or triple the standard amount. A position highlighted in green is worth double and a position highlighted in red is worth triple. Please refer to each week on this website to determine what is double or triple for each week. There are few weeks during the season where nothing will be worth double or triple.
I am allowing you to make Side Bets each week, with only the team you are playing against. You can wager some or all of your accrued weekly winnings on whatever you want. ($5 dollar minimum). keep in $5 dollar increments. You can only wager what you currently have, and the other team has to be able to match it. So, if you have accrued $10 dollars and other team has $0 you can’t make any bets. You can wager on whatever you want, Game Winner, Higher QB, Higher DST, etc… Get creative anyway you can think of. You can also make multiple bets. ex: $5 Game Winner, $5 higher RB, $5 Higher K.
I will try to have weekly winnings updated for the weekend games by the following Tues or Wed. Depending on what i have going on
Please see the Penalty section for more
_________________________________________________________________________
REGULAR SEASON MONEY WINNINGS:
There is a little bit of money for some Regular Season accomplishments as follows:
Regular Season Champ = $25
Highest Point Total = $10
Lowest Points Against = $5
8th Place (squeaking into playoffs) = $5
Last Place (because we all feel sorry for you) =$5
_________________________________________________________________________
CHAMPION MONEY WINNINGS:
This is seperate from the Weekly winnings. The payouts are as follows:
League Champion = $400
2nd Place = $75
3rd Place = $20
5th Place = $5
7th Place = $5
Consolation Champion = $20
11th Place = $5
_________________________________________________________________________
Week 14:
Week 14 schedule is not made until after week 13 games. This week is reserved for the regular season championship game. Winner of that game receives the #1 seed in the playoff bracket, while the loser automatically receives #2 seed, regardless of actual record. all other match ups might be altered as well to make for either more meaningful games determining seed or a possible win and in game to determine who gets in that final 8th spot. As the Commish try to come up with the best scenario for the matchups. All players will be made aware of the final matchup via email with explanation of the reasoning, along with different scenario’s based on possible outcomes the best I can
_________________________________________________________________________
PLAYOFFS for the CHAMPIONSHIP:
The top 8 teams after week 14 make the Playoffs for the Championship. The seeding is pretty self explanatory. In the 1st playoff week Seed 1 plays Seed 8, Seed 2 plays Seed 7 etc…. If you lose in 1st round of playoffs your season is NOT over. You will continue to play each week. You can look at last seasons playoff bracket to see what i mean. Along with some money on the line for each winner during championship week, I also use the playoffs to determine next years draft order. Please See below section for Draft order.
PLAYOFFS for the TOILET BOWL:
With the top 8 making the Playoffs for the Championship there are then 4 teams left. These 4 will play in consolation bracket to determine next year’s #1 pick. Winner of course gets the #1 pick. These playoffs only run 2 weeks as there are only 4 teams. These teams gets a bye week for week 1 of playoffs. There games start week 2 of playoffs. Same rules apply, if you lose in week 1 your season is NOT over. Remember there is also money on the line in this bracket as well along with the draft picks.
_________________________________________________________________________
TIEBREAKERS for games and standings
If any of the games end in a tie the tie breaker will be determined by bench points for that week. Whoever has the highest bench total wins the game
(the above is for both regular season and playoff games)
Standings are little more complex and hard to explain, but i will do my best. It uses the following criteria:
1. Head to Head Matchup
2. Total points
I’ll try to give some examples here
1st example is easy. if 2 teams are tied at 5 – 5. It will look at there head to head matchup. if that is tied then it will go onto whoever has accumulated the most total points thus far in the season. Pretty easy there.
Now if there are 3 or more teams tied it gets complex. It will sort of put those teams in there own “Division” so you have to look at them that way. It takes head to head matchups for all the tied teams 1st. after that it goes to total points accumulated again. I will give you a 3 team example
Team 1: 5-5 and has 1000 pts
Team 2: 5-5 and has 1050 pts
Team 3: 5-5 and has 950 pts
It 1st looks at the head to head as in a division. for this example team 3 is 2-0, Team 2 is 1-1 and Team 1 is 0-2. It uses those numbers to set the standings.
Lets change it to all teams being 1-1 in this division of 3. It then looks at the point total which puts Team 2 at the top. I think you get the idea
If anymore clarification is needed feel free to ask.
____________________________________________________________________
Draft Order:
This has changed beginning 2020 season. Some are the same as before. The rundown goes as follows:
#1-Consolation Champion
#2-Winner of 11th place game
#3 Winner of 3rd place game
#4 Loser of Consolation Champ Game
#5 Winner of 5th place game
#6 Loser of 11th Place game
#7 Winner of 7th place game
#8 Loser of 3rd place game
#9 Loser of 5th place game
#10 loser of 7th place game
#11 loser of Championship game
#12 League Champion
_________________________________________________________________________
DRAFT:
Draft order has been set by previous years playoff outcome. Please reference the Draft order section above
We use the snake format style draft. as follows: Round 1 = 1-12, Round 2 = 12-1, Round 3 1-12 and so on. There are a total of 15 rounds. The draft is online draft. We have had problems with online draft in the past so please test the draft board in advance and log in early the day of the draft. Each Team has 1 min and 30 sec to make pick, otherwise pick will be made automatically with best available.
The draft order, day and time can be seen on sidebar of this page. I will have preselected a draft time. this of course can change as i get feedback from all teams on what works best for them
if a team does not return for next years fantasy league, there replacement will take over their draft spot based on previous season
_________________________________________________________________________
ROSTER:
You are allowed a max of 15 players on your ACTIVE roster.
The limited of amount of players you can keep on your ACTIVE roster at certain position are as follows: QB = 3, RB = 6, WR = 6, TE =3, K = 2 and DST = 2.
Here is how many starters at each position you can use during the week: QB = 1, RB = 2, WR = 2, TE = 1, K = 1 and DST = 1. You are also allowed the use of 1 flex player. That player can be a RB or WR. its up to you. There is also a RES positions for any illness or injury. That is a grand total of 9 players starting each week. (also note that the DST is both the teams defense and special teams)
Please see the Penalty Section for Roster settings as well
_________________________________________________________________________
KEEPERS:
Each team is allowed to keep 3 players from their previous years roster. You will forfeit the draft position that player was drafted in. Example if you keep a QB drafted in the 2nd round, that kept player will automatically become your 2nd round pick in the draft. This is for any player that is kept. it does not matter if you drafted them or if someone else did. Whatever spot they are drafted in the previous year is where they will count in the current year’s draft.
A team can only keep the same player 2 times in a row. as soon as that player changes teams by the time of the next year’s draft by either trade or waiver then that clock starts over. for example, if that QB that was drafted in round 2 gets kept by team “A” for 2 seasons but then gets traded to team “B” during that 2nd season, then team “B” can keep him for the next 2 seasons if they choose. They will stay in their 2nd round slot as well. your team page will keep track of who you have kept over the years, and I will send out an email prior to the draft on who cannot be kept by any certain team.
If you keep a player that was not drafted at all then they will be slotted as a 15th round pick. if you keep 3 players not drafted for example then they would count as your 13, 14 and 15 round picks.
If you trade a draft pick, for example, you trade your 5th round pick. you can still keep a player that you had drafted in the 5th round. That player will just be counted as your 6th round pick instead.
Please see the Trade and Waivers Section for trading draft picks
_________________________________________________________________________
SCHEDULE
Schedule will be determined in random at beginning of the season. You will play each team at least once. and a couple twice. Make sure that you have your roster’s set each week by game time for each player. Week 14 is reserved for a Wild Card week. I will adjust the schedule for more meaningful playoff determining matchups. The Teams that are in 1st and 2nd place will play each other as a regular season championship game. Regardless of record the winner will be the #1 seed and loser of that game will be #2 seed. This may not always be the case. if the team in 1st has a large lead going into week 14 then i will determine if there will be a regular season championship game for the #1 seed or not. If there are no meaningful games on week 14 that can determine if a team can get into playoffs or not I will reserve the right to make a judgment call on a matchup between #8 and #9 in the standings going into week 14. A Win and in Game.
_________________________________________________________________________
TRADE AND WAIVERS
All trades go right to me for approval. There is no online voting. You of course may voice your opinion on any trade. I may also decide to ask for a league vote on any trade (especially if my team is involved). If i get enough objections i will not approve the trade. Most of us here are pretty smart and probably wont try anything outrageous, i hope.
Draft Pick trading: you can trade draft picks. each team has to offer up a draft pick and a player to be able to do this. It has to be done this way so each team has 15 total draft picks. It also appears by the settings that each team must add a player due to the roster limitations. so please take that into consideration when making trades. May have to have a team throw in a player that is not worth keeping to make the trade go through
I have also set the trade deadline for the Day before week 12’s games at 11pm. This is normally the Wednesday before Thanksgiving. some years this fluctuates so please pay attention to each season settings
Waivers: Each team is allowed a 500 pts budget for bidding on waivers to start the season. You don’t have to bid when you put in waivers, but it will help to try and get that player. It will go to the highest bidder. This means that the waivers will not always be based on standings but on the highest bidder. Manager your funds responsibly.
1st wave of waivers will be processed Wed mornings. the following waivers are processed Friday and Sunday mornings for those players dropped on the Wed waiver.
Once the playoffs begin, I ask that the Wednesday waiver be only for those teams in the hunt for the Deep Slant Trophy. all others would kindly wait until after the Wed waiver, thank you
_________________________________________________________________________
PENALTIES
Important!!! If you neglect to start a full team there will be a penalty. 1st if you had a high player for the weekly winning you will forfeit that, it will go to the next in line. 2nd you will be deducted points from you final score per player. Here is a rundown of the points that will get deduced per missing position. 20 points will be deducted for not starting QB, RB, or WR. (and this is each, so if you don’t start 1 WR and 1 RB you will lose 40 points). 10 points will be deducted from you total for not starting a TE, K or DST. You also must have a full 15 man roster. 10 pts for each unfilled roster spot will be deducted. (I will not be applying any of these penalties for week 1, but will send out warnings). If you give me good reason i will waive these penalties. I as the Commish will be making the final decisions on this when i calculate final scores and winnings each week. Don’t wait until 10 min to game time to adjust your lineup. I would prefer not to be put in the position to enforce this rule, but i will. And YES this does include the playoffs as well. Now a little more detail. 1st the obvious, if your player is on a bye week and you don’t change them out. That is a no brainer. As far as players that are out due to injury. Usually by Friday most inactive for that weeks games are mentioned. I will be flexible on this one a bit. Some players are game time decisions and that is hard to account for. so i will give a 36 hour flex on this. in other words for any player ruled out between Saturday morning and game time, you will not be penalized. For the Thursday games I will use the same 36 hour flex. If they are ruled out after Tuesday for that game then you will not be penalized. If you are penalized for an illegal lineup, you are forfeit any weekly winnings. They will go to the next top scorer
There will of course be exceptions to this rule on a case by case basis. Sometimes life happens
_________________________________________________________________________
SCORING
(the league page automatically adds decimal scoring. for example if your running back gets 57 yards, you will get 5.7 pts instead of just 5 pts.
it does this for receiving, rushing and passing yards)
PASSING STATS | |||
| Passing TD: | 6 pts | ||
| Passing Yard TD Bonus | 40+ yarder 50+ yarder | 2 pts 3 pts |
|
| INT: | -2 pts | ||
| Passing Yards: | 25 Yards | 1 pt | |
| 2 Pt Conversion: | 2 pts | ||
| Passing Yard Bonus: | 300 Yards | 3 pts | |
| 400 Yards | 4 pts | ||
| Times Sacked: | 1 Sack | -1 pts | |
RUSHING STATS | |||
| Rushing TD: | 6 pts | ||
| Rushing Yards: | 10 Yards | 1 pt | |
| 2 Pt conversion: | 2 pts | ||
| Rushing Yard Bonus: | 100 Yards | 3 pts | |
| 200 Yards | 4 pts | ||
| Rushing Yard TD Bonus | 40+ yarder 50+ yarder | 2 pts 3 pts |
|
| Carries: | 1 Carry | 0.2 pts | |
RECEIVING STATS | |||
| Receiving TD: | 6 pts | ||
| Receiving Yards: | 10 Yards | 1 pt | |
| Reception: | 1 pts | ||
| 2 Pt Conversion: | 2 pts | ||
| Receiving Yard Bonus: | 100 Yards | 3 pts | |
| 200 Yards | 4 pts | ||
| Receiving Yard TD Bonus | 40 yarder 50 yarder | 2 pts 3 pts |
|
MISC STATS | |||
| Fumble Lost: | -2 pts | ||
KICKING STATS | |||
| FG Made: | 0 - 39 Yards | 3 pts | |
| 40 - 49 Yards | 4 pts | ||
| 50+ Yards | 5 pts | ||
| FG Missed: | 0 - 19 Yards | -3 pts | |
| 20 - 29 Yards | -2 pts | ||
| Extra Pt Made: | 1 pt | ||
| Extra Pt Missed: | -1 pt | ||
DEFENSE STATS | |||
| Points Allowed: | 0 Points | 6 pts | |
| 1 - 6 Points | 5 pts | ||
| 7 - 13 Points | 4 pts | ||
| 14 - 20 Points | 3 pts | ||
| 21 - 27 Points | 2 pts | ||
| 28 - 34 Points | 1 pt | ||
| 36+ Points | - 2pts | ||
| Yards Allowed: | less than 100 Yards | 6 pts | |
| 100 - 199 Yards | 5 pts | ||
| 200 - 299 Yards | 4 pts | ||
| 300 - 399 Yards | 3 pts | ||
| 400 - 449 Yards | 2 pts | ||
| 450 - 499 Yards | 1 pt | ||
| 501+ Yards | - 2 pts | ||
| Sack: | 1pt | ||
| Interception: | 2 pts | ||
| Fumble Recovery: | 2 pts | ||
| Forced Fumble | 1 Pt | ||
| Safety: | 2 pts | ||
| Defense TD: | 6 pts | ||
| Def 2-pt return | 2 pts | ||
SPECIAL TEAMS | |||
| Return TD: | 6 pts | ||
| Fumble Recovery: | 2 pts | ||
| Blocked Field Goal: | 2 pts | ||
| Blocked Punt: | 2 pts | ||
____________________________________________________________________