League Rules


Rules are broken down into sections. You can click the link here to jump to section: Weekly Winnings and Side Bets, Regular Season Winnings, Championship Money Winnings,Week 13, Playoff Info, Tiebreaker info, Draft Order, Draft, Roster, Schedule, Trade and Waivers, Penalties, Scoring

2022 Draft Date and Time 8/28/2022 at Noon ct

Buy in is $100 per team, 12 teams in the league

I accept cash, Check or Electronic Payment ( paypal, Zele, Venmo etc..)

Money can be sent to following:

JD Pede
W242N7434 Old Oak Dr
Sussex, WI 53089

all payouts will take place after Championship game (your money totals can be tracked on this webpage)
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WEEKLY WINNINGS and SIDE BETS:

There is a total of $620 up for grabs in weekly winnings. This runs week 1 – 13. They will be divided as follows

Top Starting QB = $5

Top Starting RB = $5

Top Starting WR = $5

Top Starting TE = $5

Top Starting K = $5

Top Starting DST = $5

Top Total team Points = $10

Weekly winning go to the  top performer out of entire league. So there is only 1 winner a week per position.

Tie Breakers for Weekly money will go in this order: Total, QB, RB and so on. so if you are tied with someone for say top DST, Winner will then be determined by top Total between you. if those are also the same, it will go to top QB and so on.

That is a total of $40 a week up for grabs in standard weekly winnings. This is only part of the weekly winnings.  Most weeks  certain position will be worth double or triple the standard amount.  A position highlighted in green is worth double and  a position highlighted in red is worth triple.  Please refer to each week on this website to determine what is double or triple for each week.  Quick reference to what will be worth double and triple is as follows: QB , RB, WR and TE will be worth triple 1 time during the season.  K and DST will be worth double 1 time during the season.  Total will be worth double 1 time and triple 2 times during the season.  There are few weeks during the season where nothing will be worth double or triple.

I am allowng you to make Side Bets each week, with only the team you are playing against. You can wager some or all of your accrued weekly winnings on whatever you want. ($5 dollar minimum).  keep in $5 dollar incriments. You can only wager what you currently have and the other team has to be able to match it. So if you have accrued $10 dollars and other team has $0 you can’t make any bets. You can wager on whatever you want, Game Winner, Higher QB, Higher DST, etc…  Get creative anyway you can think of.  You can also make multiple bets. ex: $5 Game Winner, $5 higher RB, $5 Higher K.

I will try to have weekly winnings updated for the weekend games by the following Tues or Wed. Depending on what i have going on

Please see the Penalty section for more

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REGULAR SEASON MONEY WINNINGS:

There is a little bit of money for some Regular Season accomplishments as follows:

Regular Season Champ = $25

Highest Point Total = $10

Lowest Points Against = $5

8th Place (squeaking into playoffs) = $5

Last Place (because we all feel sorry for you) =$5

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CHAMPION MONEY WINNINGS:

This is seperate from the Weekly winnings.  The payouts are as follows:

League Champion = $400

2nd Place = $75

3rd Place = $20

5th Place = $5

7th Place = $5

Consolation Champion = $20

11th Place = $5

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Week 14:

Week 14 schedule is not made until after week 13 games.  This week is reserved for the regular season championship game. Winner of that game receives the #1 seed in the playoff bracket, while the loser automatically receives #2 seed, regardless of actual record.  all other match ups might be altered as well to make for either more meaningful games determining seed or a possible win and in game to determine who gets in that final 8th spot. As the Commish try to come up with the best scenario for the matchups.  All players will be made aware of the final matchup via email with explanation of the reasoning, along with different scenario’s based on possible outcomes the best I can

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PLAYOFFS for the CHAMPIONSHIP:

The top 8 teams after week 14 make the Playoffs for the Championship. The seeding is pretty self explanitory. In the 1st playoff week Seed 1 plays Seed 8, Seed 2 plays Seed 7 etc…. If you lose in 1st round of playoffs your season is NOT over. You will continue to play each week.  You can look at last seasons playoff bracket to see what i mean.  Along with some money on the line for each winner during championship week, I also use the playoffs to determine next years draft order. Please See below section for Draft order.

PLAYOFFS for the TOILET BOWL:

With the top 8 making the Playoffs for the Championship there are then 4 teams left. These 4 will play in  consolation bracket to dermine next years #1 pick. Winner of course gets the #1 pick. These playoffs only run 2 weeks as there are only 4 teams. These teams gets a bye week for week 1 of playoffs.  There games start week 2 of playoffs. Same rules apply, if you lose in week 1 your season is NOT over.  Remember there is also money on the line in this bracket as well along with the draft picks.

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TIEBREAKERS for games and standings

If any of the games end in a tie the tie breaker will be determined by bench points for that week.  Whoever has the highest bench total wins the game

(the above is for both regular season and playoff games)

Standings are little more comlex and hard to explain, but i will do my best. It uses the following criteria:

1. Head to Head Matchup

2. Total points

I’ll try to give some examples here

1st example is easy.  if 2 teams are tied at 5 – 5.  It will look at there head to head matchup. if that is tied then it will go onto whoever has accumulated the most total points thus far in the season.  Pretty easy there.

Now if there are 3 or more teams tied it gets complex.  It will sort of put those teams in there own “Division” so you have to look at them that way.  It takes head to head matchups for all the tied teams 1st.  after that it goes to total points accumulated again. I will give you a 3 team example

Team 1: 5-5 and has 1000 pts

Team 2: 5-5 and has 1050 pts

Team 3: 5-5 and has 950 pts

It 1st looks at the head to head as in a division. for this example team 3 is 2-0, Team 2 is 1-1 and Team 1 is 0-2.  It uses those numbers to set the standings.

Lets change it to all teams being 1-1 in this division of 3.  It then looks at the point total which puts Team 2 at the top. I think you get the idea

If anymore clarification is needed feel free to ask.

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Draft Order:

This has changed beginning 2020 season.  Some are the same as before. The rundown goes as follows:

#1-Consolation Champion

#2-Winner of 11th place game

#3 Winner of 3rd place game

#4 Winner of 5th place game

#5 Winner of 7th place game

#6 Loser of Consolation Champ Game

#7 Loser of 11th place game

#8 Loser of 3rd place game

#9 Loser of 5th place game

#10 loser of 7th place game

#11 loser of Championship game

#12 League Champion

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DRAFT:

Draft order has been set by previous years playoff outcome. Please reference the Draft order section above

We use the snake format style draft. as follows: Round 1 = 1-12, Round 2 = 12-1, Round 3 1-12 and so on. There are a total of 15 rounds. The draft is online draft. We have had problems with online draft in the past so please test the draft board in advance and log in early the day of the draft. Each Team has 1 min and 30 sec to make pick, otherwise pick will be made  automatically with best available.

The draft order, day and time can be seen on sidebar of this page. I will have preselected a draft time. this of course can change as i get feedback from all teams on what works best for them

if a team does not return for next years fantasy league, there replacement will be moved to the middle of draft order and others will shift up or down

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ROSTER:

You are allowed a max of 15 players on your ACTIVE roster.

The limited of amount of players you can keep on your ACTIVE roster at  certain position are as follows: QB = 3, RB = 6, WR = 6, TE =3, K = 2 and DST = 2.

Here is how many starters at each position you can use during the week: QB = 1, RB = 2, WR = 2, TE = 1, K = 1 and DST = 1. You are also allowed the use of 1 flex player. That player can be a RB or WR. its up to you. There is also a RES positions for any illness or injury.  That is a grand total of 9 players starting each week. (also note that the DST is both the teams defense and special teams)

Please see the Penalty Section for Roster settings as well

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SCHEDULE

Schedule will be determined in random at beginning of the season. You will play each team at least once. and a couple twice.  Make sure that you have your roster’s set each week by game time for each player.  Week 14 is reserved for a Wild Card week.  I will adjust the schedule for more meaningful playoff determining matchups.  The Teams that are in 1st and 2nd place will play each other as a regular season championship game.  Regardless of record the winner will be the #1 seed and loser of that game will be #2 seed.  If there are no meaningful games on week 14 that can determine if a team can get into playoffs or not I will reserve the right to make a judgment call on a matchup between #8 and #9 in the standings going into week 14.  A Win and in Game.

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TRADE AND WAIVERS

All trades go right to me for approval. There is no online voting. You of course may voice your opinion on any trade. I may also decide to ask for a league vote on any trade (especially if my team is involved). If i get enough objections i will not approve the trade. Most of us here are pretty smart and probably wont try anything outrageous, i hope.

I have also set the trade deadline for the Day before week 12’s games at 11pm. This is normally the Wednesday before Thanksgiving

Waivers order will be determined by standings. Waivers will be processed Wed mornings

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PENALTIES

Important!!! If you neglect to start a full team there will be a penalty. 1st if you had a high player for the weekly winning you will forfeit that, it will go to the next in line. 2nd you will be deducted points from you final score per player. Here is a rundown of the points that will get deduced per missing position. 20 points will be deducted for not starting QB, RB, or WR. (and this is each, so if you don’t start 1 WR and 1 RB you will lose 40 points). 10 points will be deducted from you total for not starting a TE, K or DST. You also must have a full 15 man roster.  10 pts for each unfilled roster spot will be deducted. (I will not be applying any of these penalties for week 1, but will send out warnings). If you give me good reason i will waive these penalties. I as the Commish will be making the final decisions on this when i calculate final scores and winnings each week. Don’t wait until 10 min to game time to adjust your lineup. I would prefer not to be put in the position to enforce this rule, but i will. And YES this does include the playoffs as well.  Now a little more detail. 1st the obvious, if your player is on a bye week and you don’t change them out. That is a no brainer. As far as players that are out due to injury. Usually by Friday most inactive for that weeks games are mentioned. I will be flexible on this one a bit. Some players are game time decisions and that is hard to account for. so i will give a 36 hour flex on this. in other words for any player ruled out between Saturday morning and game time, you will not be penalized.  For the Thursday games I will use the same 36 hour flex.  If they are ruled out after Tuesday for that game then you will not be penalized. If you are penalized for an illegal lineup, you are forfeit any weekly winnings. They will go to the next top scorer

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SCORING

(the league page automatically adds decimal scoring. for example if your running back gets 57 yards, you will get 5.7 pts instead of just 5 pts.

it does this for receiving, rushing and passing yards)

PASSING STATS

Passing TD: 6 pts
Passing Yard TD Bonus40+ yarder
50+ yarder
2 pts
3 pts
INT: -2 pts
Passing Yards:25 Yards 1 pt
2 Pt Conversion: 2 pts
Passing Yard Bonus:300 Yards 3 pts
400 Yards 4 pts
Times Sacked:1 Sack -1 pts

RUSHING STATS

Rushing TD: 6 pts
Rushing Yards:10 Yards 1 pt
2 Pt conversion: 2 pts
Rushing Yard Bonus:100 Yards 3 pts
200 Yards 4 pts
Rushing Yard TD Bonus40+ yarder
50+ yarder
2 pts
3 pts
Carries:1 Carry 0.2 pts

RECEIVING STATS

Receiving TD: 6 pts
Receiving Yards:10 Yards 1 pt
Reception: 1 pts
2 Pt Conversion: 2 pts
Receiving Yard Bonus:100 Yards 3 pts
200 Yards 4 pts
Receiving Yard TD Bonus40 yarder
50 yarder
2 pts
3 pts

MISC STATS

Fumble Lost: -2 pts

KICKING STATS

FG Made:0 - 39 Yards 3 pts
40 - 49 Yards 4 pts
50+ Yards 5 pts
FG Missed:0 - 19 Yards -3 pts
20 - 29 Yards -2 pts
Extra Pt Made: 1 pt
Extra Pt Missed: -1 pt

DEFENSE STATS

Points Allowed:0 Points 6 pts
1 - 6 Points 5 pts
7 - 13 Points 4 pts
14 - 20 Points 3 pts
21 - 27 Points 2 pts
28 - 34 Points 1 pt
36+ Points - 2pts
Yards Allowed:less than 100 Yards 6 pts
100 - 199 Yards 5 pts
200 - 299 Yards 4 pts
300 - 399 Yards 3 pts
400 - 449 Yards 2 pts
450 - 499 Yards 1 pt
501+ Yards - 2 pts
Sack: 1pt
Interception: 2 pts
Fumble Recovery: 2 pts
Forced Fumble 1 Pt
Safety: 2 pts
Defense TD: 6 pts
Def 2-pt return 2 pts

SPECIAL TEAMS

Return TD: 6 pts
Fumble Recovery: 2 pts
Blocked Field Goal: 2 pts
Blocked Punt: 2 pts

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